struct _RTL_DYNAMIC_LOOKASIDE// Size=0x1040
{
    unsigned long long EnabledBucketBitmap;// Offset=0x0 Size=0x8
    unsigned long BucketCount;// Offset=0x8 Size=0x4
    unsigned long ActiveBucketCount;// Offset=0xc Size=0x4
    struct _RTL_LOOKASIDE Buckets[64];// Offset=0x40 Size=0x1000
};